https://bugs.kde.org/show_bug.cgi?id=474996
--- Comment #3 from Emmet O'Neill <emmetoneill....@gmail.com> --- By the way, as a workaround I can only recommend animating at 24fps and adjusting your frame timing to compensate. I know it's not ideal so I'm sorry about that, but it should allow you to get some animation done until this bug is resolved. -- You are receiving this mail because: You are watching all bug changes.