https://bugs.kde.org/show_bug.cgi?id=479845
--- Comment #7 from fililip <t...@nitrosubs.live> --- Personally, I don't think there's a point to maintaining legacy modesetting (even if there's still no tearing support for atomic), unless it's actually used on some devices (it's great for my non-VRR laptop; with a 60Hz display I can handle the broken recovery mechanism since tearing is much better than stuttering in my opinion). The reason I had it on in the first place was to test a bunch of games with both VRR and tearing on to see what frame rate limit I should set to avoid sporadic frametime jumps below 6.06ms which induced tearing/stuttering. After I was happy with 160 FPS, I forgot to unset the environment variable and that's how I got the issue. -- You are receiving this mail because: You are watching all bug changes.