https://bugs.kde.org/show_bug.cgi?id=479845

--- Comment #7 from fililip <t...@nitrosubs.live> ---
Personally, I don't think there's a point to maintaining legacy modesetting
(even if there's still no tearing support for atomic), unless it's actually
used on some devices (it's great for my non-VRR laptop; with a 60Hz display I
can handle the broken recovery mechanism since tearing is much better than
stuttering in my opinion).

The reason I had it on in the first place was to test a bunch of games with
both VRR and tearing on to see what frame rate limit I should set to avoid
sporadic frametime jumps below 6.06ms which induced tearing/stuttering. After I
was happy with 160 FPS, I forgot to unset the environment variable and that's
how I got the issue.

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