https://bugs.kde.org/show_bug.cgi?id=472983
--- Comment #3 from Clyde <geekygamer...@gmail.com> --- I actually found a fix awhile back! MP3 Files are the only files to do this. People will have to switch to a WAV or Ogg Audio format for it to go away. On Thu, Jan 25, 2024 at 9:00 PM Emmet O'Neill <bugzilla_nore...@kde.org> wrote: > https://bugs.kde.org/show_bug.cgi?id=472983 > > Emmet O'Neill <emmetoneill....@gmail.com> changed: > > What |Removed |Added > > ---------------------------------------------------------------------------- > CC| |emmetoneill....@gmail.com > Ever confirmed|0 |1 > Status|REPORTED |CONFIRMED > > --- Comment #2 from Emmet O'Neill <emmetoneill....@gmail.com> --- > Hey Clyde, thanks for the report. > I can confirm this behavior. :) > > I think this happens mainly because of sudden jumps ("discontinuities") in > the > audio waveform when we jump between different frames. > Something like what's being described here: > > https://dsp.stackexchange.com/questions/22860/stitching-together-audio-buffers-with-potential-discontinuity-at-the-boundary > > I have a few different ideas for how we *might* be able to mitigate these > annoying pops and scratches (like starting audio chunks only at zero > crossings > or applying a simple fade in/out amplitude envelope), but it's a > relatively low > priority task for now. > > -- > You are receiving this mail because: > You reported the bug. -- You are receiving this mail because: You are watching all bug changes.