https://bugs.kde.org/show_bug.cgi?id=472983

--- Comment #3 from Clyde <geekygamer...@gmail.com> ---
I actually found a fix awhile back! MP3 Files are the only files to do this.
People will have to switch to a WAV or Ogg Audio format for it to go away.

On Thu, Jan 25, 2024 at 9:00 PM Emmet O'Neill <bugzilla_nore...@kde.org>
wrote:

> https://bugs.kde.org/show_bug.cgi?id=472983
>
> Emmet O'Neill <emmetoneill....@gmail.com> changed:
>
>            What    |Removed                     |Added
>
> ----------------------------------------------------------------------------
>                  CC|                            |emmetoneill....@gmail.com
>      Ever confirmed|0                           |1
>              Status|REPORTED                    |CONFIRMED
>
> --- Comment #2 from Emmet O'Neill <emmetoneill....@gmail.com> ---
> Hey Clyde, thanks for the report.
> I can confirm this behavior. :)
>
> I think this happens mainly because of sudden jumps ("discontinuities") in
> the
> audio waveform when we jump between different frames.
> Something like what's being described here:
>
> https://dsp.stackexchange.com/questions/22860/stitching-together-audio-buffers-with-potential-discontinuity-at-the-boundary
>
> I have a few different ideas for how we *might* be able to mitigate these
> annoying pops and scratches (like starting audio chunks only at zero
> crossings
> or applying a simple fade in/out amplitude envelope), but it's a
> relatively low
> priority task for now.
>
> --
> You are receiving this mail because:
> You reported the bug.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to