https://bugs.kde.org/show_bug.cgi?id=452219
--- Comment #58 from Zamundaaa <xaver.h...@gmail.com> --- Git commit 1c8bd1be626d2c2453f53e8c67d5f15489c75835 by Xaver Hugl. Committed on 05/02/2024 at 21:46. Pushed by zamundaaa into branch 'master'. backends/drm: use explicit sync where possible Instead of calling glFinish, which blocks until it's done and has high CPU usage on NVidia, use EGL_ANDROID_native_fence_fd to get an explicit sync fd, which the commit thread automatically waits on before committing the buffer to KMS. M +10 -7 src/backends/drm/drm_buffer.cpp M +1 -1 src/backends/drm/drm_buffer.h M +1 -1 src/backends/drm/drm_egl_layer.cpp M +17 -17 src/backends/drm/drm_egl_layer_surface.cpp M +3 -2 src/backends/drm/drm_egl_layer_surface.h M +2 -2 src/backends/drm/drm_gpu.cpp M +1 -1 src/backends/drm/drm_gpu.h M +3 -3 src/backends/drm/drm_qpainter_layer.cpp https://invent.kde.org/plasma/kwin/-/commit/1c8bd1be626d2c2453f53e8c67d5f15489c75835 -- You are receiving this mail because: You are watching all bug changes.