https://bugs.kde.org/show_bug.cgi?id=482034

--- Comment #7 from Naxdy <xna...@hydra-development.net> ---
Actually, scratch that. The behavior *did* change, in that the FPS counter now
doesn't drop to around 60ish anymore. However, the animations still play at a
notably lower frame rate than everything else (e.g. moving windows manually).

I wonder if this could be related to Bug 482035 ? Could be a Qt bug perhaps.

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