https://bugs.kde.org/show_bug.cgi?id=484183
--- Comment #12 from Nicolas Fella <nicolas.fe...@gmx.de> --- It doesn't matter how small or large the image is. The code allocates exactly as much memory as it needs for the image, but while doing it it assumes that 32 bit/4bytes are needed per pixel. See https://invent.kde.org/frameworks/kio/-/blob/master/src/gui/previewjob.cpp?ref_type=heads#L802 -- You are receiving this mail because: You are watching all bug changes.