https://bugs.kde.org/show_bug.cgi?id=483852
--- Comment #6 from idoitprone <monkeyboy...@yahoo.com> --- (In reply to Zamundaaa from comment #5) > This looks like it could just be an artifact from texture filtering. When > the source texture is much bigger than the target, sometimes weird patterns > can emerge from which pixels are chosen for filtering I do find the white box pattern interesting because I have been having GPU crashes on the LCD deck. The locations seem to be same as here but the render error is different https://gitlab.freedesktop.org/drm/amd/-/issues/3306#note_2348669 -- You are receiving this mail because: You are watching all bug changes.