https://bugs.kde.org/show_bug.cgi?id=484335

Nate Graham <n...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REPORTED                    |RESOLVED
                 CC|                            |n...@kde.org
         Resolution|---                         |INTENTIONAL

--- Comment #1 from Nate Graham <n...@kde.org> ---
I can confirm the visual issues now that you've pointed them out.

I can also confirm that they're essentially un-noticeable in normal usage
unless I'm zooming in at like 1000% to specifically hunt for visual artifacts.
That makes it a practical non-issue for 99.9999% of people.

What's going on here is that ultimately the quality level of the wallpapers we
get is bounded by our decision to solicit art from the community, rather than
hiring a professional graphic artist to make us nice SVGs-based art that can be
processed perfectly to yield perfectly size-optimized 16-bit PNGs every single
time. Sometimes we're lucky enough to get that anyway, sometimes we aren't.

It sounds like you know a lot about image optimization and lossless art
pipelines. Maybe you'd like to get involved to help us out? See
https://community.kde.org/Get_Involved/design if this tickles your fancy!

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