https://bugs.kde.org/show_bug.cgi?id=487043
--- Comment #19 from David Edmundson <k...@davidedmundson.co.uk> --- I ran with QCoreApplication::setAttribute(Qt::AA_DisableShaderDiskCache); in main.cpp and it's certainly not visibly worse. Our pipelines aren't exactly complicated, and mesa has a cache anyway, maybe it isn't worth it. -- You are receiving this mail because: You are watching all bug changes.