https://bugs.kde.org/show_bug.cgi?id=489311
--- Comment #4 from Marco Martin <notm...@gmail.com> --- seems QSvgRenderer::boundsOnElement() might me not as precise as needed, especially that in the end we need to render it on a qpixmap which in the end has of course an integer width and height. if we do a round on the size, we might end up with some of the antialiasing of the curve cut off, but if we always ceil() the size, then the edges of the curve are correctly rendered, but then there might be unwanted almost transparent pixels around images, for instance square ones that we want to tile (like framesvg center elements) will not tile cleanly anymore -- You are receiving this mail because: You are watching all bug changes.