On Tuesday 11 October 2011 19.52.36 Martin Gräßlin wrote:
> On Tuesday 11 October 2011 18:02:32 Torgny Nyblom wrote:
> > On Tuesday 11 October 2011 15.55.15 you wrote:
> > > Am Tue, 11 Oct 2011 15:33:39 +0200
> > > 
> > > schrieb Torgny Nyblom <nyb...@kde.org>:
> > > > Does this mean that I will be focred to use a screensaver with
> > > > password unlock? If so why is that not a vaild usecase? It's what I
> > > > use at home all the time.
> > > 
> > > "Why that?"
> > > 
> > > xdpms saves you power (and screen, if that would be any necessary) and
> > > neither the last generation of CRTs nor any consumer quality tft "burns
> > > in" - the only trouble makers would be plasma (sic! ;-) TVs which still
> > > suck so much power that you should really turn them off while they're
> > > not in use.
> > > 
> > > Locking the screen is a valid requirement, but just rendering some
> > > fancy stuff (while you're not there anyway) is pointless energy (what
> > > today often means "battery") wasting.
> > 
> > By this argument the entire screensaver and all effects should go not just
> > the lockless screensaver.
> 
> Sorry, but "effects" are not about "bling" but about improving the user
> experience. Or do you consider present windows being bling?

I consider most effects being "bling" yes, with that said I like it and 
appreciate it but still most effects add no real productive value.

> > In my oppinion the screensaver mode is a separate usecase then the locked
> > screen one. Screensaver is bling only, where as the lock is for when you
> > leave the computer in an untrusted environment and this should be active
> > from when I leave, not after x min.
> 
> Yes screen saver/animation and screen locker are completely different
> things. That is exactly what this is about. I worked on a new screen locker
> which separates the animation and the locker. Therefore as I wrote having
> just an animation is a non-valid use case for the locker.

But you also said that the screensaver without locking was going away in 4.9. 
This is what I'm against.

I fully agree that the locker is and should be separated from the animation.

/Regards
Torgny

Reply via email to