On Tue, Dec 14, 2010 at 01:27:47AM -0500, BenoƮt Jacob wrote:
> Microsoft has an answer to this problem: Direct2D. If we want to cover
> advanced 2D needs with hardware acceleration on non-Windows platforms,
> we need something like Direct2D, but based on OpenGL.
>
like, say, http://en.wikipedia.org/wiki/Openvg ?

fwiw, qt has a sort-of-working paint engine on top of that, but opengl
seems more promising, even for 2d.
 
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