On Tue, Dec 14, 2010 at 01:27:47AM -0500, BenoƮt Jacob wrote: > Microsoft has an answer to this problem: Direct2D. If we want to cover > advanced 2D needs with hardware acceleration on non-Windows platforms, > we need something like Direct2D, but based on OpenGL. > like, say, http://en.wikipedia.org/wiki/Openvg ?
fwiw, qt has a sort-of-working paint engine on top of that, but opengl seems more promising, even for 2d. >> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<