Thank you, but this doesn't work for me. ))

On Fri, Jun 24, 2011 at 4:45 PM, Luis Gustavo Spern Barreto <
[email protected]> wrote:

> Hello.
> Add these variables to the include_directories() and
> target_link_libraries():
>
> include_directories(${QT_....} ${QT_QTSCRIPTTOOLS_INCLUDE_DIR})
> target_link_libraries(${QT_....} ${QT_QTSCRIPTTOOLS_LIBRARY})
>
> If you need Qt script:
> ${QT_QTSCRIPT_INCLUDE_DIR}
> ${QT_QTSCRIPT_LIBRARY}
>
> Luis Gustavo Spern Barreto,
> http://www.gustavobarreto.net
> +55 53 9144.4318
>
>
>
> 2011/6/24 dmitry chernov <[email protected]>:
> > For me it builds only after adding this:
> > include_directories(file /usr/include/QtScriptTools) and changing this:
> > TARGET_LINK_LIBRARIES( context2d ${QT_LIBRARIES}
> > /usr/lib/libQtScriptTools.so )
> >
> > So0mething is broken or smth. I've got rather old system Fedora11...
> >
> > On Fri, Jun 24, 2011 at 7:58 AM, dmitry chernov <
> [email protected]>
> > wrote:
> >>
> >> Thank you, Filip.
> >> But it still says that : error: QScriptEngineDebugger: No such file or
> >> directory.
> >>
> >> On Tue, Jun 21, 2011 at 2:49 PM, Filip Brcic <[email protected]> wrote:
> >>>
> >>> On уторак, 21. јун 2011. 8.35.41 dmitry chernov wrote:
> >>> > Do anybody have proper CMakeLists.txt to build qt's example
> Context2D?
> >>> > I
> >>> > had to add -DQT_NO_SCRIPTTOOLS. When I build this example with .pro
> >>> > file
> >>> > it builds ok. So I want to know how to add qt script tools support in
> >>> > cmake
> >>>
> >>> Here's the CMakeLists.txt that works:
> >>>
> >>> project(context2d)
> >>>
> >>> find_package(Qt4 COMPONENTS QtCore QtGui QtScript QtScriptTools
> REQUIRED)
> >>> include(${QT_USE_FILE})
> >>>
> >>> SET(context2d_SRCS
> >>>    main.cpp
> >>>    context2d.cpp
> >>>    domimage.cpp
> >>>     environment.cpp
> >>>    qcontext2dcanvas.cpp
> >>>    window.cpp
> >>> )
> >>>
> >>> SET(context2d_HEADERS
> >>>    context2d.h
> >>>    domimage.h
> >>>    environment.h
> >>>    qcontext2dcanvas.h
> >>>    window.h
> >>> )
> >>>
> >>> QT4_WRAP_CPP( context2d_HEADERS_MOC ${context2d_HEADERS} )
> >>>
> >>> SET(context2d_RESOURCES context2d.qrc)
> >>>
> >>> QT4_ADD_RESOURCES(context2d_RESOURCES_RCC ${context2d_RESOURCES})
> >>>
> >>> ADD_DEFINITIONS(${QT_DEFINITIONS})
> >>>
> >>> ADD_EXECUTABLE(context2d ${context2d_SRCS}
> >>>                          ${context2d_RESOURCES_RCC}
> >>>                         ${context2d_HEADERS_MOC} )
> >>>
> >>> TARGET_LINK_LIBRARIES(context2d ${QT_LIBRARIES})
> >>>
> >>> It seams this example needs both QtScript and QtScriptTools (as is
> >>> written in
> >>> the .pro file).
> >>>
> >>> Best regards,
> >>> Filip
> >>>
> >>> --
> >>> Filip Brcic <[email protected]>
> >>> WWWeb: http://brcha.com
> >>> Jabber  : [email protected]
> >>> GPG 0x2537C379
> >>> Fingerprint: 287D 5F24 50AA A36C 977F AC9A F1FD C7EB 2537 C379
> >>>
> >>>
> >>> >> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to
> >>> >> unsubscribe <<
> >>>
> >>
> >
> >
> >
> >>> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to
> unsubscribe
> >>> <<
> >
> >
>
> >> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to
> unsubscribe <<
>
 
>> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<

Reply via email to