Hi,

2013/11/30 Kevin Funk:
> Hey guys,
>
> My recent attempts to make KDevelop shine on Windows revealed some odd
> behaviour inside kdelibs.
>
> I need some help in order to find the right approach to fix an at least 3 year
> old bug [1] ultimately caused by the use of a static member object in the
> KCompTreeNode class (kcompletion.h) in kdelibs. Please see the attached bug
> report [2].
>
> Note that the error *only shows up on Windows*, on Linux we don't have this
> problem. I'll try to explain what's wrong in this mail.
>
> The actual issue:
> - KDevelop running:
> - We have an instance of KateGlobal owned by KateFactory,
>   a plugin loaded by KDevelop
> - Some descendant of KateGlobal (KateCmd) owns a KCompTreeNode instance
> - KCompTreeNode uses a custom allocator for creating/deleting instances
>   of itself, holds a static member of type KZoneAllocactor for that
> - KZoneAllocator holds the memory for all the instantiated KCompTreeNodes
>
> So we have the following object ownership (some levels omitted):
> - KateFactory
>     KateGlobal
>       KCompTreeNode
>         KZoneAllocator (static)
>
> When closing KDevelop *under Linux*:
> - ~KateFactory, via QObjectCleanupHandler during __run_exit_handlers (glibc)
>     ~KateGlobal, via call to KateGlobal::decRef()
>       ~KCompTreeNode
> - ~KZoneAllocator, during __cxa__finalize (glibc)
>
> The order is fine in this case. No segfaults.
>
> However, on Windows the destruction order is different (and I cannot really
> explain why). When closing KDevelop *under Windows*:
> - ~KZoneAllocator is called first, via
>         "kdeui.dll!`dynamic atexit destructor for 'KCompTreeNode::alloc''()"
> - ~KateFactory, via QObjectCleanupHandler
>     ~KateGlobal
>       Call to KCompTreeNode::removeItem()
>
> => Crash because memory for the KCompTreeNode instances was already freed
>    by ~KZoneAllocator
>
>
> I wonder how to fix that:
> The easiest solution obviously: Get rid off the custom allocator in
> KCompTreeNode. Having a class owning its custom allocator is just plain wrong,
> right? But removing that probably has performance impacts. (Does anyone have
> benchmarks here?)

well, having a custom allocator may have some benefits. I guess that
KCompletion uses one to ensure that all KCompTreeNodes are close to
each other in memory and thus to reduce cache misses? I don't know how
much dropping the custom allocator would affect the performance, one
would have to do some benchmarking with typical KCompletion use cases.

> Just using K_GLOBAL_STATIC for the KZoneAllocator instance doesn't help
> either. I get the same destruction order + crash with that on Windows.
>
> Dynamic allocation inside KCompTreeNode doesn't work either, because
> KZoneAllocator needs to be there *before* the first KCompTreeNode is created
> and needs to there *until* the last one has been destroyed.
>
> Any ideas?

Well, here is one idea (untested): use a
QSharedPointer<KZoneAllocator> to ensure that the KZoneAllocator is
not destroyed before the last KCompletion instance using it.

Replace

static KZoneAllocator alloc;

in KCompTreeNode by

static QSharedPointer<KZoneAllocator> alloc;

and, in kcompletion.cpp,

KZoneAllocator KCompTreeNode::alloc(8192);

by

QSharedPointer<KZoneAllocator> KCompTreeNode::alloc;

In KCompTreeNode's operator new/delete, replace "alloc." by "alloc->".

Furthermore, add a QSharedPointer<KZoneAllocator> member to
KCompletionPrivate. In KCompletionPrivate's constructor, first check
if KCompTreeNode::alloc isNull(), initialize it if that is not the
case, and then copy "alloc" to the new member.

I think that this might work, and it might also improve application
start-up time because the KZoneAllocator would only be initialized on
first use of a KCompletion object.

Cheers,
Frank

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