Git commit 5e98638e9a5a32614a2cd8d21f81c7eff7e0e5ac by Burkhard L?ck, on behalf 
of Luigi Toscano.
Committed on 08/12/2013 at 22:07.
Pushed by lueck into branch 'KDE/4.12'.

Doc: remove duplicated "the" (it's part of the translation of xref)
(cherry picked from commit 7038c263ac84c0924a3c87e62bba13f4c7e8eff0)
backport to 4.12.1

M  +1    -1    doc/index.docbook

http://commits.kde.org/konquest/5e98638e9a5a32614a2cd8d21f81c7eff7e0e5ac

diff --git a/doc/index.docbook b/doc/index.docbook
index 8301e5c..9e1b15b 100644
--- a/doc/index.docbook
+++ b/doc/index.docbook
@@ -123,7 +123,7 @@ Listed below are the following parameters for the new game:
   column and edit it. To change the type of the player, open the drop-down 
list by
   double-clicking in the <guilabel>Type</guilabel> column.</para>
   <para>The type of AI player can be chosen from <guimenuitem>Default 
(Weak)</guimenuitem> (a player that is neither aggressive in attacks nor in 
defense), <guimenuitem>Default (Offensive)</guimenuitem> (an aggressive 
attacking player) and <guimenuitem>Default (Defensive)</guimenuitem> (a player 
with defensive strategy).</para>
-  <para>Besides these classic AI players, <guimenuitem>Becai 
(Balanced)</guimenuitem> is a balanced player taking most of the <xref 
linkend="strattips"/> into account.</para>
+  <para>Besides these classic AI players, <guimenuitem>Becai 
(Balanced)</guimenuitem> is a balanced player taking most of <xref 
linkend="strattips"/> into account.</para>
   <para>Keep in mind that the actual difficulty of any opponent depends on 
your very own strategy. If you play aggressively yourself, an aggressive AI 
player might be easier to defeat than a defensive player, and vice versa.</para>
 </listitem>
 

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