Git commit e3893e5af1445047ac0bfd226030f00945954ecd by Yuri Chornoivan. Committed on 03/05/2013 at 10:03. Pushed by yurchor into branch 'master'.
Add pictures for bricks as proposed by Burkhard A +- -- doc/BreakableBrick.png A +- -- doc/ExplodingBrick.png A +- -- doc/HiddenBrick.png A +- -- doc/MultipleBrick3.png A +- -- doc/PlainBrick1.png A +- -- doc/UnbreakableBrick.png M +128 -8 doc/index.docbook http://commits.kde.org/kbreakout/e3893e5af1445047ac0bfd226030f00945954ecd diff --git a/doc/BreakableBrick.png b/doc/BreakableBrick.png new file mode 100644 index 0000000..23a0c65 Binary files /dev/null and b/doc/BreakableBrick.png differ diff --git a/doc/ExplodingBrick.png b/doc/ExplodingBrick.png new file mode 100644 index 0000000..be73d09 Binary files /dev/null and b/doc/ExplodingBrick.png differ diff --git a/doc/HiddenBrick.png b/doc/HiddenBrick.png new file mode 100644 index 0000000..3794b5e Binary files /dev/null and b/doc/HiddenBrick.png differ diff --git a/doc/MultipleBrick3.png b/doc/MultipleBrick3.png new file mode 100644 index 0000000..a362be7 Binary files /dev/null and b/doc/MultipleBrick3.png differ diff --git a/doc/PlainBrick1.png b/doc/PlainBrick1.png new file mode 100644 index 0000000..0639594 Binary files /dev/null and b/doc/PlainBrick1.png differ diff --git a/doc/UnbreakableBrick.png b/doc/UnbreakableBrick.png new file mode 100644 index 0000000..f43551a Binary files /dev/null and b/doc/UnbreakableBrick.png differ diff --git a/doc/index.docbook b/doc/index.docbook index 8e50c71..a714b12 100644 --- a/doc/index.docbook +++ b/doc/index.docbook @@ -35,8 +35,8 @@ <legalnotice>&FDLNotice;</legalnotice> -<date>2008-05-05</date> -<releaseinfo>1.0.0</releaseinfo> +<date>2013-05-03</date> +<releaseinfo>1.0.0 (&kde; 4.11)</releaseinfo> <abstract> <para> @@ -102,12 +102,132 @@ To fire the ball press the spacebar, to move the bar use the mouse or the arrow <sect1 id="brick-types"> <title>Brick Types</title> +<note> + <para> + Pictures for the bricks below are for the default theme of &kbreakout;. + </para> +</note> <variablelist> -<varlistentry><term>Plain Bricks</term><listitem><para>Simple bricks, while their appearance may vary they all behave the same way, they get destroyed when hit by the ball and may contain a gift.</para></listitem></varlistentry> -<varlistentry><term>Unbreakable Brick</term><listitem><para>Never gets destroyed unless hit by a burning or unstoppable ball, or an exploding brick next to it gets hit. These bricks do not need to be destroyed to win the level.</para></listitem></varlistentry> -<varlistentry><term>Hidden Brick</term><listitem><para>This brick is not initially shown to the player. When hit for the fist time it becomes visible, and becomes a plain brick. If hit by a burning ball, or an exploding brick next to it gets hit it gets destroyed as soon as it appears. As long as it remains hidden it does not need to be destroyed to get to the next level.</para></listitem></varlistentry> -<varlistentry><term>Multiple Brick</term><listitem><para>Needs to be hit three times before getting destroyed, unless hit by a burning or unstoppable ball, or an exploding brick next to it gets destroyed.</para></listitem></varlistentry> -<varlistentry><term>Exploding Brick</term><listitem><para>When this brick gets hit also the bricks to the top, bottom, left and right of it will get destroyed, regardless of their type.</para></listitem></varlistentry> + <varlistentry> + <term> + <inlinemediaobject> + <imageobject> + <imagedata fileref="PlainBrick1.png" format="PNG" /> + </imageobject> + <textobject> + <phrase> + Plain Brick + </phrase> + </textobject> + </inlinemediaobject> + Plain Bricks + </term> + <listitem> + <para> + Simple bricks, while their appearance may vary they all behave the same way, they get destroyed when hit by the ball and may contain a gift. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <inlinemediaobject> + <imageobject> + <imagedata fileref="UnbreakableBrick.png" format="PNG" /> + </imageobject> + <textobject> + <phrase> + Unbreakable Brick + </phrase> + </textobject> + </inlinemediaobject> + Unbreakable Brick + </term> + <listitem> + <para> + Never gets destroyed unless hit by a burning or unstoppable ball, or an exploding brick next to it gets hit. These bricks do not need to be destroyed to win the level. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <inlinemediaobject> + <imageobject> + <imagedata fileref="BreakableBrick.png" format="PNG" /> + </imageobject> + <textobject> + <phrase> + Breakable Brick + </phrase> + </textobject> + </inlinemediaobject> + Breakable Brick + </term> + <listitem> + <para> + Unbreakable bricks cab be turned into breakable bricks using <link linkend="gift-magic-wand">Magic Wand gift</link>. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <inlinemediaobject> + <imageobject> + <imagedata fileref="HiddenBrick.png" format="PNG" /> + </imageobject> + <textobject> + <phrase> + Hidden Brick + </phrase> + </textobject> + </inlinemediaobject> + Hidden Brick + </term> + <listitem> + <para> + This brick is not initially shown to the player. When hit for the fist time it becomes visible, and becomes a plain brick. If hit by a burning ball, or an exploding brick next to it gets hit it gets destroyed as soon as it appears. As long as it remains hidden it does not need to be destroyed to get to the next level. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <inlinemediaobject> + <imageobject> + <imagedata fileref="MultipleBrick3.png" format="PNG" /> + </imageobject> + <textobject> + <phrase> + Multiple Brick + </phrase> + </textobject> + </inlinemediaobject> + Multiple Brick + </term> + <listitem> + <para> + Needs to be hit three times before getting destroyed, unless hit by a burning or unstoppable ball, or an exploding brick next to it gets destroyed. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term> + <inlinemediaobject> + <imageobject> + <imagedata fileref="ExplodingBrick.png" format="PNG" /> + </imageobject> + <textobject> + <phrase> + Exploding Brick + </phrase> + </textobject> + </inlinemediaobject> + Exploding Brick + </term> + <listitem> + <para> + When this brick gets hit also the bricks to the top, bottom, left and right of it will get destroyed, regardless of their type. + </para> + </listitem> + </varlistentry> </variablelist> </sect1> @@ -360,7 +480,7 @@ To fire the ball press the spacebar, to move the bar use the mouse or the arrow </listitem> </varlistentry> <varlistentry> - <term> + <term id="gift-magic-wand"> <inlinemediaobject> <imageobject> <imagedata fileref="GiftMagicWand.png" format="PNG" />
