Git commit 29bbbe4933e1bfe307b7dfccdd95996a8cfc8afd by Wolfgang Rohdewald.
Committed on 22/01/2017 at 13:42.
Pushed by wrohdewald into branch 'master'.

docbook: update technical details about implementing voices

M  +6    -4    doc/index.docbook

https://commits.kde.org/kajongg/29bbbe4933e1bfe307b7dfccdd95996a8cfc8afd

diff --git a/doc/index.docbook b/doc/index.docbook
index 84e005c1..f1d4b5d9 100644
--- a/doc/index.docbook
+++ b/doc/index.docbook
@@ -662,18 +662,20 @@ of the &kde; Fundamentals.
        </para>
        <para>
                </para><itemizedlist><listitem><para>
-               This is how you can generate voices yourself. There is a 
separate folder for every voice. There are two groups of voices
+               This is how you can generate voices yourself. There is a 
separate folder for every voice. Please note that those folders may
+               be somewhere else on your system, they depend on how KDE was 
installed. Only the part starting with <filename 
class="directory">kajongg</filename>
+               is always the same. There are two groups of voices
                with different places in the file system:
                <itemizedlist><listitem><para>
                        Predefined voices for every language. They live in a 
folder like <filename 
class="directory">/usr/share/kajongg/voices/LANG</filename> where
                        LANG is the code for your language. The voice 
directories directly under <filename 
class="directory">.../kajongg/voices/</filename> are the US-english
-                       versions. Predefined voices are randomly assigned to 
players. Those voices have names like <literal>"male1 male2 female1 
female2"</literal> but those names do not matter, the user will never see them. 
Also, it makes no sense to define more than four predefined voices per language.
+                       versions. Predefined voices are randomly assigned to 
players. Those voices have names like <literal>"male1 male2 female1 
female2"</literal> but those names do not matter, the user will never see them.
                </para></listitem><listitem><para>
                        User voices can be defined for a specific user.
                        If &kajongg; makes use of such a voice, it can 
automatically be transferred to other players
                        over the internet.
-                       Those voices live in a folder like <filename 
class="directory">~/.kde/share/apps/kajongg/voices/</filename>.
-                       So if your login name is joe, this might be <filename 
class="directory">/home/joe/.kde/share/apps/kajongg/voices/joe/</filename>.
+                       Those voices live in a folder like <filename 
class="directory">~/.local/share/apps/kajongg/voices/</filename>.
+                       So if your login name is joe, this might be <filename 
class="directory">/home/joe/.local/share/apps/kajongg/voices/joe/</filename>.
                        The folder <filename 
class="directory">voices/</filename> might not yet exist - if so, create it.
                </para></listitem></itemizedlist>
                </para></listitem><listitem><para>

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