Hi Kdenlive devs & fans, It's been a long time we have not released any piece of code, while much work has been done on various points. Our users either are either stuck with old 0.9.6 version (many little bugs fixed since then) or take the risk to track development head.
As the laptop I carry everywhere has a too poor GPU to run movit (and I'm not the only one), I tagged the latest commit before Sesse's work merge as 0.9.6.1, and picked the later changes not involving GLSL in a separate branch ("next" was available, maybe it was not a very good choice :-/). I prepared a release version (CMake option) and tagged 0.9.6.2. Before preparing a tarball, getting PPA builds and blogging about it, maybe you would like to test a bit more this version (I don't edit movies intensively these times) or have precises fixs in mind? Up to you to react in the next few days ;-) That being said, I think it shouldn't be hard to disable movit if it fails to start. Once done, maybe we could think of releasing "master" as 0.9.8(.0), a useful milestone (to track bugs) ! Or do you consider it is too far from stable ? We shouldn't disappoint the release-channel users... Happy hacking, Vincent ------------------------------------------------------------------------------ Is your legacy SCM system holding you back? Join Perforce May 7 to find out: • 3 signs your SCM is hindering your productivity • Requirements for releasing software faster • Expert tips and advice for migrating your SCM now http://p.sf.net/sfu/perforce _______________________________________________ Kdenlive-devel mailing list Kdenlive-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/kdenlive-devel