On Sat, Aug 14, 2010 at 12:22 PM, Dan Dennedy <dan at dennedy.org> wrote: > 2010/8/14 Hugh Tebby <hugh.tebby at gmail.com>: >> I've tested it quite a bit, and it doesn't crash like it did previously. >> Seems to be as stable as the previous red rectangle.?One thing that is a bit >> bothering is that when playing the timeline, there's a little "jump" when it >> get's to a clip with pan&zoom effect. Other than that, seems perfectly fine. >> Great job ! > > First of all, yes, it is a great thing to have; good job. It works > great on Linux, but still crashing on OS X. I will try to debug that.
I fixed the crash on OS X, but the on-monitor effects do not work on OS X because I have not yet integrated a MonitorRefresh. I will take a look at this, but it might be a while. In the meantime, I am OK with you enabling on-monitor effects by default #ifndef Q_WS_MAC and perhaps disabling the option in preferences #ifdef Q_WS_MAC. >> There also seems to have been a massive slowdown recently, but I don't think > > This might be due to the way frame updates are delivered to the > scopes. Unfortunately, it is an overhead whether scopes are visible > and for each frame displayed in the monitor. This is somewhat > complicated by the fact that Mlt::Frame is not a QObject; so it can > not be queued between signal and slot on separate threads. So, I > immediately convert it to a QImage, which can be queued. Other factors > include the fact that it may need to convert YUV to RGB and then swap > bytes to convert ABGR to ARGB. > >> it has anything to do with that. I can't play a simply DV file fluidly >> anymore in Kdenlive (fine when playing with melt though...). It might >> because of my computer, I've been fiddling around with graphics drivers and >> such recently. Anyway, I'll check that more in detail when I come back from >> my holidays in two weeks. >> Cheers, >> Hugh >> >> 2010/8/14 Dan Dennedy <dan at dennedy.org> >>> >>> On Fri, Aug 13, 2010 at 3:07 PM, Till Theato <root at ttill.de> wrote: >>> > -----BEGIN PGP SIGNED MESSAGE----- >>> > Hash: SHA1 >>> > >>> > Hi, >>> > as you might have noticed I added an alternative for editing geometries. >>> > Instead of doing it with the little red rectangle it can now be done >>> > directly on the monitor. While this is still work in progress everything >>> > that could be done using our current GUI should also be possible using >>> > the new one. Stability should also be OK now. >>> > Is it okay for you guys if I change this new way to default (still >>> > keeping the old one as a fallback)? >>> >>> last time I tried it on OS X, it was causing crashes, which I did not >>> investigate (to avoid distraction). That was from an svn update made >>> Oct 9. Please wait a few days, and I will give feedback from OS X and >>> my i7 workstation running 64-bit as I have been eager to see this >>> improvement. >>> >>> > regards till >>> >>> -- >>> +-DRD-+ >>> >>> >>> ------------------------------------------------------------------------------ >>> This SF.net email is sponsored by >>> >>> Make an app they can't live without >>> Enter the BlackBerry Developer Challenge >>> http://p.sf.net/sfu/RIM-dev2dev >>> _______________________________________________ >>> Kdenlive-devel mailing list >>> Kdenlive-devel at lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel >> >> >> ------------------------------------------------------------------------------ >> This SF.net email is sponsored by >> >> Make an app they can't live without >> Enter the BlackBerry Developer Challenge >> http://p.sf.net/sfu/RIM-dev2dev >> _______________________________________________ >> Kdenlive-devel mailing list >> Kdenlive-devel at lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel >> >> > > > > -- > +-DRD-+ > -- +-DRD-+