Dear Sir, I'm not entirely sure if this is the proper forum in which to ask this question, so I thought I would ask it here since at least on a surface level it seems kernel related.
I have a great deal of admiration for what you guys are attempting/succeeding to accomplish. From what I understand the genesis of the project was to "fix everything that FreeBSD is doing wrong" especially with regards to SMP, but in other areas as well. One thing that has confused me from the beginning about Unixes in general is that there a great many ways of drawing objects (text and other data to the screen). Linux has the framebuffer, X, there is DirectFB and other projects which are summarized here: http://dri.freedesktop.org/~jonsmirl/graphics.html Since so many other areas of the system are being reimplemented via more elegant solutions I was wondering if there were any plans to take a step back and look at the os level facilities for abstractions of video hardware, and reworking them along the same lines as the rest of the system. For example providing a Plan 9 like file based interface to the graphics card/screen. I apologize if this is the wrong forum for asking this question, Gregory Gelfond
