We can expand the number of vectors. The most annoying part will be
changing gd_fpending and gd_ipending bitmaps into arrays. The assembly
will have to be hardwired for two 32 bit bitmaps.
-Matt
We can expand the number of vectors. The most annoying part will be
changing gd_fpending and gd_ipending bitmaps into arrays. The assembly
will have to be hardwired for two 32 bit bitmaps.
-Matt