On Tue, Oct 09, 2012 at 11:13:17PM -0700, kyuupichan wrote: > I did a buildworld and buildkernel a couple of days ago: > > DragonFly v3.3.0-DEVELOPMENT #0: Tue Oct 9 18:28:07 JST 2012 > [email protected]:/usr/obj/usr/src/sys/X86_64_GENERIC > > The main thing I've noticed so far is that sound now has a lot of static / > fuzz when playing music with audacious; the prior kernel > > DragonFly v3.1.0.571.g9549c-DEVELOPMENT #2: Sat Apr 21 19:08:47 JST 2012 > [email protected]:/usr/obj/usr/src/sys/X86_64_GENERIC > > didn't have this issue; sound played perfectly (though would easily skip if > the O/S was busy). Has code in this area been changing? I've attached the > dmesg in case it's useful. Also once sound didn't initialize properly on > reboot; I needed to unload and reload snd_hda and sound modules.
I may have encountered the same issue in the past. Could you try running make -j 3 buildkernel in the background and playing sound at the same time ? Is there some improvement if you do that ? I'm thinking of a memory coherency issue which should have been fixed by this commit: http://gitweb.dragonflybsd.org/dragonfly.git/commitdiff/175b3f1ca1cf45d85d32c9f1acb1f23741fb4ec3 -- Francois Tigeot
