On 03/19/2018 02:56 PM, Laura Abbott wrote:
ArOn 03/16/2018 11:37 AM, Cary Coutant wrote:
Then I'm stating my case poorly.  I want a way to inject additional
data into the has computation.

At one point, we proposed doing this via a linker- or assembler-oriented
extra "salt" parameter, which would be hashed into the buildid.  This
would most naturally be a n-v-r-a string, so the build is reproducible.
Such a salt could be naturally injected via an environment variable set
by rpmbuild.

https://bugzilla.redhat.com/show_bug.cgi?id=1002341 (salt!)
https://bugzilla.redhat.com/show_bug.cgi?id=1550152 (life without salt)

I don't have a problem with adding a --build-id-salt="some arbitrary
string" option, and I think "salt" is exactly the right term for this.
I'd much prefer providing that than having you use a linker script.
(I'm somewhat puzzled that you find the linker script option less
objectionable than an object file with a note section.)

As Nick said earlier, it's not that we don't care about your feature
request. I simply wanted to explore the options, and I gave you a
couple of options that require no new features at all.

My other comments have been about the unnecessary conflating of a new
option like --build-id-salt with the choice of hashing algorithm.


At least in the kernel we already have the infrastructure for
customizations to linker scripts so it's fairly easy to expand on that.
I have a prototype which should work, I just need to clean it up
for review to see if it's feasible to merge vs. adding a --build-id-salt
option.


So while working through this and another packaging issue, I realized
another reason why we might just want the --build-id-salt option in
binutils. Because of how find-debuginfo.sh works, it finds and adds
debuginfo for all binary files in the buildroot. We have to package
several userspace utilities as part of the -devel package and those also
get their debug information extracted and packaged at the same time as
the rest of the kernel. The linker script trick doesn't work as easily.
I can potentially work around this in packaging or find a way to link all
userspace programs with an appropriate .o file but it's ugly. I'd much
rather just have a unified approach so that all binaries have an a appropriate
build-id.

Thanks,
Laura
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