I don't follow exactly what is going on in the routine, however at line
478 in board_items_to_polygon_shape_transform.cpp (I almost regret
8 chars filenames!) there is:

RotatePoint( &corner, 90 );

Is this really meant to be nine degrees? It looks a little to magic to
me, especially because comments around talks a lot about 90 degrees.

I'd like a confirmation, just to be sure.

-- 
Lorenzo Marcantonio
Logos Srl

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