On Mon, Sep 02, 2013 at 08:55:31PM -0600, Brian F. G. Bidulock wrote: > that's another 26 (or more) layers. Still think 64 will be > enough?
I said it was a mid-term solution. > BTW, long long is part of the C standard and excluded from the C++ > standard. Good luck with Windows (it doesn't support it in C++). int64_t is in the standard. And mingw supports long long on windows anyway... > The best approach is to make the layer a full class and only use > accessor functions, or overload the bitwise logical and arithmetic > operators. I did that, but nobody was interested at the time. If you re-read my first message that would be the long term plan anyway. How did you represent literals? What about the missing compiler folding? These things are used a lot, there could be performance implications. -- Lorenzo Marcantonio Logos Srl _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp