On 11/16/2014 4:17 PM, Bernhard Stegmaier wrote:
> Hmm.
> Does Windows use the USE_WX_GRAPHICS_CONTEXT or is it just the same as Linux?

No.  It's the same as linux.

> 
> I guess its best to postpone merging that one then. 
> The only quick hack I can imagine would be to #ifdef all the changes in 
> drawing mode.
> These are quite some spots, so this would really get ugly.
> 
> Maybe I have to reactivate my old Windows/Linux box to be able to play around 
> a bit and to figure out what’s going on.
> What I currently don’t understand is why it seems to work better in the 
> current (but, in my opinion inconsistent) state where things are drawn in 
> some spots with g_XorMode and in other spots with DEFAULT (=COPY) mode.
> And, why it gets worse when making things more consistent (the spots I 
> changed can’t be that wrong because otherwise things wouldn’t work on OSX, 
> too).
> 
> But, maybe I just missed some additional non-OSX relevant spots that now 
> might have to be changed also to clean everything up. There are so many 
> different spots where g_XorMode, GR_XOR, and all the other drawing modes are 
> used differently, so this is really hard to understand.
> 
> And, thinking of the bug report Nick mentioned (Bug #1381864) I almost think 
> that even in current state something isn’t totally right (on non-OSX 
> platforms), because the artifacts of that report look quite similar to what 
> my changes seem to have brought up for you...
> 
> 
> Regards,
> Bernhard
> 
> 
> On 16.11.2014, at 17:27, Wayne Stambaugh <[email protected]> wrote:
> 
>> On 11/16/2014 10:10 AM, Bernhard Stegmaier wrote:
>>> Hi Wayne,
>>>
>>> is Windows using WX_OVERLAY?
>>> I didn’t think so… but I never looked for that.
>>
>> No.
>>
>>>
>>> The extra redraw events are only generated in case of WX_OVERLAY, which I 
>>> thought is only used for OSX.
>>> The only part of the changes that are not inside some WX_OVERLAY #ifdef's 
>>> are the changes from XOR-mode to DEFAULT mode in drawing some things (rev. 
>>> 5203 in my branch).
>>> This, however, should have no side-effect otherwise I guess it wouldn’t 
>>> have worked before?
>>>
>>> Your screenshot very much looks like the one Nick mentioned recently:
>>>  https://launchpadlibrarian.net/187456875/kicadBug.png
>>>
>>> Are you sure that you see these artifacts only with my changes?
>>
>> The comparison is between product branch r5288 and your branch r5206.
>>
>>>
>>>
>>> Regards,
>>> Bernhard
>>>
>>> On 16.11.2014, at 15:08, Wayne Stambaugh <[email protected]> wrote:
>>>
>>>> Hey Bernhard,
>>>>
>>>> I just finished building and testing your changes.  Something has
>>>> definitely changed in the rendering.  I get a lot of redraw artifacts
>>>> (see screen shots) with your changes that I do not get with the current
>>>> product branch.  It's possible that some extra refresh events are
>>>> occurring that are causing the problem.  I still have to test this on
>>>> Linux as well but I am reluctant to merge your changes until we can
>>>> resolve the windows rendering issue.
>>>>
>>>> Wayne
>>>>
>>>> On 11/16/2014 7:43 AM, Bernhard Stegmaier wrote:
>>>>> Hi Wayne,
>>>>>
>>>>> yes, it was behind that changes.
>>>>> Updated to 5288.
>>>>>
>>>>>
>>>>> Thanks,
>>>>> Bernhard
>>>>>
>>>>>> On 16.11.2014, at 02:10, Wayne Stambaugh <[email protected]> wrote:
>>>>>>
>>>>>> On 11/15/2014 11:13 AM, Bernhard Stegmaier wrote:
>>>>>>> Hi all,
>>>>>>>
>>>>>>> eeschema still has some not so bad but nevertheless annoying redraw 
>>>>>>> bugs on OS X (using WX_OVERLAY), e.g., doing a rotate during a move.
>>>>>>>
>>>>>>> In the branch
>>>>>>> lp:~stegmaier/kicad/kicad-eeredraw
>>>>>>> https://code.launchpad.net/~stegmaier/kicad/kicad-eeredraw
>>>>>>> I reworked current WX_OVERLAY handling to fix this (this branch does 
>>>>>>> not contain any other changes).
>>>>>>>
>>>>>>> The general idea of the rework is that the drawing code wants to draw 
>>>>>>> some item if the drawing mode is DEFAULT. If the drawing code wants to 
>>>>>>> remove an item it uses XOR mode. This is nothing new, it is done that 
>>>>>>> way at many places but not consistently in all spots.
>>>>>>> For WX_OVERLAY if some item is to be removed a complete redraw is 
>>>>>>> triggered (this might not be the most smart approach, but the easiest 
>>>>>>> one and I did not see any real big performance impact).
>>>>>>>
>>>>>>> Rework consists of 3 parts:
>>>>>>> (1) Remove different WX_OVERLAY specific fixes/workaround being not 
>>>>>>> consistently used (rev. 5202).
>>>>>>> (2) Only when WX_OVERLAY is being used: push down the remove/repaint 
>>>>>>> check to all draw methods (rev. 5201).
>>>>>>> (3) Change drawing mode consistently to use DEFAULT for drawing and XOR 
>>>>>>> for removing an item (rev. 5203).
>>>>>>>
>>>>>>> I have tested the changes quite some while on OS X and did not notice 
>>>>>>> any redraw artifacts any longer.
>>>>>>>
>>>>>>> Since part (3) also affects other platforms, changes have to be tested 
>>>>>>> not only on OS X. 
>>>>>>> However, there should be no change in behavior on platform not using 
>>>>>>> WX_OVERLAY (in theory).
>>>>>>>
>>>>>>> It would be great if this could get merged to main branch.
>>>>>>>
>>>>>>>
>>>>>>> Regards,
>>>>>>> Bernhard
>>>>>>>
>>>>>>
>>>>>> Bernhard,
>>>>>>
>>>>>> Please sync this branch with the latest product branch so I can build
>>>>>> and test it on windows.  I'm getting the Boost 1.57 avhttp build error
>>>>>> so you must be a few revision behind.
>>>>>>
>>>>>> Thanks,
>>>>>>
>>>>>> Wayne
>>>>>>
>>>>>>
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>>>>>
>>>>>
>>>>
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>>>
>>
>>
>>
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