Dears, When using OpenGL canvas on OS X (not tested on other platforms) every time a hotkey is pressed I get a beep after the desired action is completed (For instance, using H to toggle high contrast mode).
Attached patch fix it. Event handling borrowed from regular canvas which only pass the event back to the system (.Skip()) when an action was not handled. Not sure about possible side effects on it tough. Cheers, -- Paulo Henrique -- Curta Circuitos -- Brazil
0001-Fix-to-prevent-beep-on-hotkey-handling-when-using-GA.patch
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