Hello Jean-Pierre,

Here is a new update I did to 3d-viewer, I appreciate if you can merge it.

It fixes issues with transparencies in some models (material issues in VRML2 
parser)
If fixes some issues in filling zones normals.
It fixes an issue with some models that have materials but didn't defined the 
diffuse color.
It have an workarround for Bug #1443431.
It implement some missing "code logic" for pervertexperface normals.
Remove some not used functions.
Calculate normals using double type.

Let me know if that is OK or you would like some changes first.

Thanks!
Regards,
Mario Luzeiro

Attachment: 20150415_3d-viewer-updates_and_fixed.patch
Description: 20150415_3d-viewer-updates_and_fixed.patch

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