Hi all, I'm in the process of removing remaining dependencies on boost::polygon. There's one quite big obstacle though - the bitmap2component program, which uses BPL quite extensively.
For the near future: I would keep BPL just for bitmap2component. For the further future: What do you think of replacing bitmap2component by a proper SVG importer and leaving the bitmap vectorization to external, more advanced tools? Best, Tom PS. LordBlick, you once mentioned you had some code for importing SVG as polygons in Kicad. Would you be willing to share it? _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp