The reason there is not a good KR or KR2S for Microsoft Flight Simulator is 
because of the way the program itself works.
In Microsoft, the programmer tells the aircraft how it should fly, but of 
course the programmer does not really know how it will really fly, only how he 
wants it to fly and therefore it is not an accurate model of the real thing.

With X-Plane it's different. It works on a fluid dynamics program that looks at 
all of the flight perimeters. The flight surface area, weight & balance, 
airspeed, air temperature and all of that "Smart Stuff" and then responds by 
showing you how the aircraft "Will" fly, and it is very accurate nowadays.

Have a look at the latest version http://www.x-plane.com/desktop/landing/

Now I have had free models of both the KR2 and the KR2S for X-Plane version 9 
in several liveries and configurations for a few years now and many of the KR 
guys have them , so you can ask them what they think of them.
Mark Jones is one of them but there are many others.

I have a couple of videos on YouYube of it here http://youtu.be/HI7yQro7kVo and 
here  
http://www.youtube.com/watch?v=uEwI7XET4Ss&feature=share&list=ULuEwI7XET4Ss
It's a close as you can get untill you fly your own.

Dan.

---- us2pl...@juno.com wrote: 
> Just wondering if anyone (Computer Programer) has ever designed a KR2
> airplane program that will work on the Microsoft Flight Simulators?
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