Anthony Liguori wrote:
Jeremy Fitzhardinge wrote:
Each of these sockets are going to be connected to a backend (to implement guest<=>copy/paste for instance). We want to implement those backends in userspace and preferably in QEMU.

Using some raw protocol over ethernet means you don't have reliability. If you use a protocol to get reliability (like TCP), you now have to implement a full TCP/IP stack in userspace or get the host kernel involved. I'd rather not get the host kernel involved from a security perspective.
There's nothing wrong with user-mode TCP, or you could run your TCP stack in a special-purpose guest if you're really paranoid.

That seems unnecessarily complex.

Well, the simplest thing is to let the host TCP stack do TCP. Could you go into more detail about why you'd want to avoid that?

This is why I've been pushing for the backends to be implemented in QEMU. Then QEMU can marshal the backend-specific state and transfer it during live migration. For something like copy/paste, this is obvious (the clipboard state). A general command interface is probably stateless so it's a nop.

Copy/paste seems like a particularly bogus example. Surely this isn't a sensible way to implement it?

I'm not a fan of having external backends to QEMU for the very reasons you outline above. You cannot marshal the state of a channel we know nothing about. We're really just talking about extending virtio in a guest down to userspace so that we can implement paravirtual device drivers in guest userspace. This may be an X graphics driver, a mouse driver, copy/paste, remote shutdown, etc. A socket seems like a natural choice. If that's wrong, then we can explore other options (like a char device, virtual fs, etc.).

I think a socket is a pretty poor choice. It's too low level, and it only really makes sense for streaming data, not for data storage (name/value pairs). It means that everyone ends up making up their own serializations. A filesystem view with notifications seems to be a better match for the use-cases you mention (aside from cut/paste), with a single well-defined way to serialize onto any given channel. Each "file" may well have an application-specific content, but in general that's going to be something pretty simple.

This shouldn't be confused with networking though and all the talk of doing silly things like streaming fence traffic through it just encourages the confusion.

I'm not sure what you're referring to here.

   J
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