On 11/24/2010 04:45 PM, Anthony Liguori wrote:
What would the object do besides adding tons of accessors?


I would think that you'd have a single object that represented the full CPU state and then you'd have methods that allowed individual groups to be refreshed.

Something like:

struct x86_vcpu : public vcpu
{
     uint64_t eax;
     uint64_t ebx;
     uint64_t ecx;
     //...

    void get_gps(void);
    void put_gps(void);
    void get_sregs(void);
    void put_sregs(void);

    std::string repr(void);
};

I'm not of the opinion that all members need getters and setters. I think it's perfectly fine to have public variables if the reads and writes don't have side effects.

I see. Well that belongs elsewhere, this is intended as a thin wrapper that doesn't allows you to exercise the API directly. I don't want things to happen automatically here, this is for a test framework.

--
error compiling committee.c: too many arguments to function

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