On Mon, Jun 18, 2012 at 02:53:10PM +0800, Asias He wrote:
> +static void virtblk_make_request(struct request_queue *q, struct bio *bio)
> +{
> +     struct virtio_blk *vblk = q->queuedata;
> +     unsigned int num, out = 0, in = 0;
> +     struct virtblk_req *vbr;
> +
> +     BUG_ON(bio->bi_phys_segments + 2 > vblk->sg_elems);
> +     BUG_ON(bio->bi_rw & (REQ_FLUSH | REQ_FUA));
> +
> +     vbr = virtblk_alloc_req(vblk, GFP_NOIO);
> +     if (!vbr) {
> +             bio_endio(bio, -ENOMEM);
> +             return;
> +     }
> +
> +     vbr->bio = bio;
> +     vbr->req = NULL;
> +     vbr->out_hdr.type = 0;
> +     vbr->out_hdr.sector = bio->bi_sector;
> +     vbr->out_hdr.ioprio = bio_prio(bio);
> +
> +     sg_set_buf(&vbr->sg[out++], &vbr->out_hdr, sizeof(vbr->out_hdr));
> +
> +     num = blk_bio_map_sg(q, bio, vbr->sg + out);
> +
> +     sg_set_buf(&vbr->sg[num + out + in++], &vbr->status,
> +                sizeof(vbr->status));
> +
> +     if (num) {
> +             if (bio->bi_rw & REQ_WRITE) {
> +                     vbr->out_hdr.type |= VIRTIO_BLK_T_OUT;
> +                     out += num;
> +             } else {
> +                     vbr->out_hdr.type |= VIRTIO_BLK_T_IN;
> +                     in += num;
> +             }
> +     }
> +
> +     spin_lock_irq(vblk->disk->queue->queue_lock);
> +     if (virtqueue_add_buf(vblk->vq, vbr->sg, out, in, vbr,
> +                           GFP_ATOMIC) < 0) {
> +             spin_unlock_irq(vblk->disk->queue->queue_lock);

Any implications of dropping lock like that?
E.g. for suspend. like we are still discussing with
unlocked kick?

> +             virtblk_add_buf_wait(vblk, vbr, out, in);
> +     } else {
> +             virtqueue_kick(vblk->vq);

Why special case the first call? task state manipulation so expensive?

> +             spin_unlock_irq(vblk->disk->queue->queue_lock);
> +     }
> +}
> +
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