On Fri, Feb 16, 2018 at 06:39:30PM +0000, Dave Martin wrote:
> Oops, forgot to post this patch that goes before patch 1 in the series.
> 
> --8<--
> 
> Expose an interface for associating an FPSIMD context with a CPU and
> checking the association, for use by KVM.
> 
> Signed-off-by: Dave Martin <dave.mar...@arm.com>
> ---
>  arch/arm64/include/asm/fpsimd.h |  5 +++++
>  arch/arm64/kernel/fpsimd.c      | 42 
> +++++++++++++++++++++++++++++------------
>  2 files changed, 35 insertions(+), 12 deletions(-)
> 
> diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h
> index 8857a0f..f4ce4d6 100644
> --- a/arch/arm64/include/asm/fpsimd.h
> +++ b/arch/arm64/include/asm/fpsimd.h
> @@ -23,6 +23,7 @@
>  
>  #include <linux/cache.h>
>  #include <linux/stddef.h>
> +#include <linux/types.h>
>  
>  /*
>   * FP/SIMD storage area has:
> @@ -62,6 +63,8 @@ struct fpsimd_state {
>  
>  struct task_struct;
>  
> +extern bool fpsimd_foreign_fpstate(struct fpsimd_state const *state);
> +
>  extern void fpsimd_save_state(struct fpsimd_state *state);
>  extern void fpsimd_load_state(struct fpsimd_state *state);
>  
> @@ -76,6 +79,8 @@ extern void fpsimd_update_current_state(struct 
> user_fpsimd_state const *state);
>  extern void fpsimd_flush_task_state(struct task_struct *target);
>  extern void sve_flush_cpu_state(void);
>  
> +extern void fpsimd_bind_state_to_cpu(struct fpsimd_state *state);
> +
>  /* Maximum VL that SVE VL-agnostic software can transparently support */
>  #define SVE_VL_ARCH_MAX 0x100
>  
> diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
> index e7226c4..138efaf 100644
> --- a/arch/arm64/kernel/fpsimd.c
> +++ b/arch/arm64/kernel/fpsimd.c
> @@ -38,6 +38,7 @@
>  #include <linux/signal.h>
>  #include <linux/slab.h>
>  #include <linux/sysctl.h>
> +#include <linux/types.h>
>  
>  #include <asm/fpsimd.h>
>  #include <asm/cputype.h>
> @@ -121,6 +122,14 @@ struct fpsimd_last_state_struct {
>  
>  static DEFINE_PER_CPU(struct fpsimd_last_state_struct, fpsimd_last_state);
>  
> +bool fpsimd_foreign_fpstate(struct fpsimd_state const *st)
> +{
> +     WARN_ON(!in_softirq() && !irqs_disabled());
> +
> +     return st->cpu != smp_processor_id() ||
> +             st != __this_cpu_read(fpsimd_last_state.st);
> +}
> +
>  /* Default VL for tasks that don't set it explicitly: */
>  static int sve_default_vl = -1;
>  
> @@ -908,13 +917,10 @@ void fpsimd_thread_switch(struct task_struct *next)
>                * the TIF_FOREIGN_FPSTATE flag so the state will be loaded
>                * upon the next return to userland.
>                */
> -             struct fpsimd_state *st = &next->thread.fpsimd_state;
> -
> -             if (__this_cpu_read(fpsimd_last_state.st) == st
> -                 && st->cpu == smp_processor_id())
> -                     clear_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
> -             else
> +             if (fpsimd_foreign_fpstate(&current->thread.fpsimd_state))
>                       set_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
> +             else
> +                     clear_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
>       }
>  }
>  
> @@ -996,19 +1002,31 @@ void fpsimd_signal_preserve_current_state(void)
>               sve_to_fpsimd(current);
>  }
>  
> +static void __fpsimd_bind_to_cpu(struct fpsimd_last_state_struct *last,
> +                              struct fpsimd_state *st)
> +{
> +     WARN_ON(!in_softirq() || !irqs_disabled());

You meant && here, right?

Currently this makes my box explode.

Thanks,
-Christoffer

> +
> +     last->st = st;
> +     st->cpu = smp_processor_id();
> +}
> +
> +void fpsimd_bind_state_to_cpu(struct fpsimd_state *st)
> +{
> +     __fpsimd_bind_to_cpu(this_cpu_ptr(&fpsimd_last_state), st);
> +}
> +
>  /*
>   * Associate current's FPSIMD context with this cpu
>   * Preemption must be disabled when calling this function.
>   */
> -static void fpsimd_bind_to_cpu(void)
> +static void fpsimd_bind_task_to_cpu(void)
>  {
>       struct fpsimd_last_state_struct *last =
>               this_cpu_ptr(&fpsimd_last_state);
> -     struct fpsimd_state *st = &current->thread.fpsimd_state;
>  
> -     last->st = st;
> +     __fpsimd_bind_to_cpu(last, &current->thread.fpsimd_state);
>       last->sve_in_use = test_thread_flag(TIF_SVE);
> -     st->cpu = smp_processor_id();
>  }
>  
>  /*
> @@ -1025,7 +1043,7 @@ void fpsimd_restore_current_state(void)
>  
>       if (test_and_clear_thread_flag(TIF_FOREIGN_FPSTATE)) {
>               task_fpsimd_load();
> -             fpsimd_bind_to_cpu();
> +             fpsimd_bind_task_to_cpu();
>       }
>  
>       local_bh_enable();
> @@ -1050,7 +1068,7 @@ void fpsimd_update_current_state(struct 
> user_fpsimd_state const *state)
>       task_fpsimd_load();
>  
>       if (test_and_clear_thread_flag(TIF_FOREIGN_FPSTATE))
> -             fpsimd_bind_to_cpu();
> +             fpsimd_bind_task_to_cpu();
>  
>       local_bh_enable();
>  }
> -- 
> 2.1.4
> 
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