On Tue, 2006-04-25 at 11:54 +0200, Michal Suchanek wrote: > ad (b) Imagine a few scenarios: > ... > And I do not think that timeouts or watchdogs solve [these] on non-realtime > system.
I agree. However, this mis-states the issue. You are talking about what happens when you have already decided to recover (e.g. by killing a non-performing renderer). The purpose of the timeout is to help determine when recovery is required. Also, in each of the examples that you gave, an asynchronous interface is appropriate. Recovering on an asynchronous interface is relatively straightforward. shap _______________________________________________ L4-hurd mailing list [email protected] http://lists.gnu.org/mailman/listinfo/l4-hurd
