On 5 Jan 2006 at 14:21, Jim Grandy wrote: > > We'd certainly like to see a full whatwg implementation eventually, > but the team doesn't currently have plans to do specific further work. > I doubt we would get back to this before the second half of the year. > > > If you'd like to contribute these functions, though, we'd be more than > willing to help you with the logistics and integrate your code!
I have posted here a first example of what I had in mind for importing SVG into OpenLaszlo canvas and rendering SVG objects via LzDrawView methods. http://www.laszlosystems.com/developers/community/forums/showthread.php?s=&threadid=5086 This first example imports an SWF, as SVG path parser / renderer, and does not use LzDrawView. But this step could be bypassed and OpenLaszlo could import, parse the SVG paths directly, before rendering the SVG image via LzDrawView. DL _______________________________________________ Laszlo-dev mailing list [email protected] http://www.openlaszlo.org/mailman/listinfo/laszlo-dev
