I don't understand this conversation.

Can anybody point me to a reference that gives a quick explanation of  
inline keywords?

jrs

On Sep 2, 2006, at 4:16 PM, P T Withington wrote:

> On 2006-09-02, at 14:47 EDT, Adam Wolff wrote:
>> I recently completed an optimization task by inlining two levels of
>> method
>> calls. This yielded about a 65% speedup. Independent tests have
>> suggested
>> that the flash player method call overhead is extremely high. How  
>> much
>> work would it be to add an explicit inlining feature to the
>> compiler? Can
>> we prioritize this?
>
> It's not trivial to get this right.  There are several tasks that
> would need to be accomplished first:
>
>    1) Complete the compile-time class modeling, so we can compute
> most-applicable method at compile time
>    1a) Implement sealing -- you can't do anything if the applicable
> class is not sealed
>
>    2) Complete the compile-time expression analyzer, so you can
> correctly substitute actuals for parameters in the substituted code.
>
> Still, this is pretty standard compiler stuff and doing 2 should also
> let us write a common sub-expression elimination phase, which would
> mean the programmer wouldn't have to keep doing that by hand...
>
> And it is sure the right thing to do.  In-lining by hand just makes
> for a maintenance nightmare.
>
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