To get the app to use LzSoundMC I had to set proxied="false" on the canvas. Is there another way to get LzSoundMC to run?

Thanks!

Phil


Hi Phil,

There's a testcase for soundmc (and may other kinds of resource loading)
here:
<http://localhost:8080/trunk-clean/test/lfc/legals/multiframeresource.lzx>http://localhost:8080/trunk-clean/test/lfc/legals/multiframeresource.lzx

An it appears to work just fine.

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