I checked in another round of changes into devildog which merge together the
'trunk'  (swf8/dhtml) LFC classes with
the swf9 versions.

Phil, I did two things to get the LFC to compile in swf9 without errors:

1) commented out the calls to include the swf9 data classes in
lfc/data/Library.lzs,

2) In core/dummyclasses.js, added an include to a file of dummy data class
defs:
     #include "core/dummydata.js"

For you to work on merging the data classes, just uncomment the includes in
lfc/data/Library.js, and
comment out the call to #include "core/dummydata.js".

The test/swf9/hello.lzx is broken in swf9 right now, I'm working on getting
it running again.




Classes which has been merged are

#include "compiler/LzFormatter.lzs"
#include "controllers/LzAnimatorGroup.lzs"
#include "controllers/LaszloAnimation.lzs"
#include "controllers/LaszloLayout.lzs"
#include "core/LzConstants.lzs"
#include "core/LzDefs.lzs"
#include "core/LzNode.lzs"
#include "events/LaszloEvents.lzs"
#include "glue/LaszloInitiator.lzs"
#include "helpers/LzFont.lzs"
#include "helpers/LzState.lzs"
#include "services/LzInstantiator.lzs"
#include "services/LzGlobalMouse.lzs"





Classes not yet merged (or ported to swf9, in some cases)

Debugger
LzRuntime.lzs
data/*.lzs
#include "helpers/LzSelectionManager.lzs"
#include "helpers/LzDataSelectionManager.lzs"
#include "helpers/LzCommand.lzs"
    #include "services/LzModeManager.lzs"
#include "services/LzURL.js"
#include "services/LzCursor.lzs"
#include "services/LzCSSStyle.js"
#include "services/LzStyleSheet.js"
#include "services/LzCSSStyleSheet.js"
#include "services/LzTrack.lzs"
#include "services/LzFocus.lzs"
#include "services/LzIdle.lzs"
#include "services/LzTimer.lzs"






Software Architect
[EMAIL PROTECTED]

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