Turning off the debug flag in the swf9 app brings the startup time down to about 1100 msecs, in my player, which is roughly a 20% speedup.
On Fri, May 9, 2008 at 12:44 PM, Henry Minsky <[EMAIL PROTECTED]> wrote: > Yes, the debug flag is set in the swf9 compiles unconditionally right now. > We need to get the debug flag working > properly for swf9, so that can be turned off easily. > > > On Fri, May 9, 2008 at 11:53 AM, David Temkin <[EMAIL PROTECTED]> > wrote: > >> The numbers are interesting. I would expect/hope that SWF9 is faster than >> WebKit for obvious reasons. >> >> When I start the SWF9 app I get prompted with "Where is the debugger or >> host applicaiton running?". Does that mean this is a debug build? >> >> >> >> On Thu, May 8, 2008 at 6:16 PM, Henry Minsky wrote: >> >> I compiled a test app with 100 slider components in it, for swf8, swf9, >> and dhtml, and measures the startup time >> according to the <inittimer/> tool (measures time from app start to the >> canvas oninit event). >> >> >> >> >> swf9 1400 +/- 1000msec >> dhtml (webkit) 1440 +/- 50msec >> dhtml (firefox) 4000 msec >> swf8 6000 msec >> dhtml (opera) 14000-27000 msec (something must be wrong here...) >> >> Once the app is running, there are 100 constraints to tie the sliders >> together with the first one, and there >> is no perceptible lag when sliding it in all except the opera/dhtml >> runtime. >> >> >> >> >> -- >> Henry Minsky >> Software Architect >> [EMAIL PROTECTED] <[EMAIL PROTECTED]> >> >> > > > -- > Henry Minsky > Software Architect > [EMAIL PROTECTED] > > -- Henry Minsky Software Architect [EMAIL PROTECTED]
