Turning off the debug flag in the swf9 app brings the startup time down to
about 1100 msecs, in my player, which is roughly  a 20% speedup.




On Fri, May 9, 2008 at 12:44 PM, Henry Minsky <[EMAIL PROTECTED]>
wrote:

> Yes, the debug flag is set in the swf9 compiles unconditionally right now.
> We need to get the debug flag working
> properly for swf9, so that can be turned off easily.
>
>
> On Fri, May 9, 2008 at 11:53 AM, David Temkin <[EMAIL PROTECTED]>
> wrote:
>
>> The numbers are interesting. I would expect/hope that SWF9 is faster than
>> WebKit for obvious reasons.
>>
>> When I start the SWF9 app I get prompted with "Where is the debugger or
>> host applicaiton running?". Does that mean this is a debug build?
>>
>>
>>
>> On Thu, May 8, 2008 at  6:16 PM, Henry Minsky wrote:
>>
>> I compiled a test app with 100 slider components in it, for swf8, swf9,
>> and dhtml, and measures the startup time
>> according to the <inittimer/> tool (measures time from app start to the
>> canvas oninit event).
>>
>>
>>
>>
>> swf9                  1400 +/- 1000msec
>> dhtml (webkit)        1440 +/- 50msec
>> dhtml (firefox)       4000 msec
>> swf8                  6000 msec
>> dhtml (opera)         14000-27000 msec (something must be wrong here...)
>>
>> Once the app is running, there are 100 constraints to tie the sliders
>> together with the first one, and there
>> is no perceptible lag when sliding it in all except the opera/dhtml
>> runtime.
>>
>>
>>
>>
>> --
>> Henry Minsky
>> Software Architect
>> [EMAIL PROTECTED] <[EMAIL PROTECTED]>
>>
>>
>
>
> --
> Henry Minsky
> Software Architect
> [EMAIL PROTECTED]
>
>


-- 
Henry Minsky
Software Architect
[EMAIL PROTECTED]

Reply via email to