Yes, make it a no-op. I'm told that fgcolor is only applicable to text...


On Tue, Dec 16, 2008 at 8:42 AM, Philip Romanik
<[email protected]> wrote:
> Hi Henry,
>
> I traced this problem down to a changeset where ColorTransform was added
> (r11271). I think that LzSprite.setColor for swf9 should be a nop. Setting
> the color property of ColorTransform is setting the color offsets to add
> when drawing. In the testcase, the foreground color is white, and the
> background color is black. Calling setColor(0xffffff) will set the color
> offsets to 0xff and everything will always be white.
>
> Can you take a look and see if you agree?
>
> Thanks!
>
> Phil
>
>
> Here's a simplified testcase. The screen should be black but it is white in
> swf9
>
>
> <canvas width="100%" height="100%">
> <view width="100%" height="100%" bgcolor="0x000000" fgcolor="0xffffff">
> </view>
> </canvas>
>
>
>



-- 
Henry Minsky
Software Architect
[email protected]

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