I think we need to either be smart, or make the user request clickbility?

On 2009-04-28, at 08:55EDT, Henry Minsky wrote:

Oh crud, I just realized that if we turn off mouseEnabled on text fields by default, that hyperlinks won't work. So if we go with this approach, I think we need to have mouseEnabled = true on all LzTextSprite? Or maybe we could be smart and only enable it if we detect that there's a hyperlink in the
context?

On Tue, Apr 28, 2009 at 8:35 AM, André Bargull <[email protected]>wrote:

+  // Forward the MENU_SELECT event to the desired menu
+  // first, to give it a chance to modify its items
+  o.contextMenu.dispatchEvent(e);
+  cm.customItems = o.contextMenu.customItems;


Don't you need to copy over the "builtInItems", too?


+ // If we hit a view with no menu, use the canvas menu as the default
+  if (iobj.contextMenu == null) {
+      return canvas.sprite;
+  } else {


The canvas' context-menu and the default context-menu are different
objects. See LPP-8113 for a testcase.




On 4/28/2009 4:33 AM, Henry Minsky wrote:

again, this is a change against 4.2 branch

I haven't established any performance increase with this change yet, but
it  still seems like a good idea to remove the
mouseEnabled=true hack that we had put in place before.



Change 20090427-hqm-Q by [email protected] on 2009-04-27 22:00:56 EDT
  in /Users/hqm/openlaszlo/4.2
  for http://svn.openlaszlo.org/openlaszlo/branches/4.2

Summary: fix for swf9 context menus, mouseEnabled no longer always set to
true on every sprite

New Features:

Bugs Fixed: LPP-6980

Technical Reviewer: andre
QA Reviewer: max
Doc Reviewer: (pending)

Documentation:

Release Notes:

Details:


+ To work around the original bug (context menus don't work when
mouseEnabled == false on any parent), I created a context menu at the very top level of the sprite hierarchy. This menu is the only context
menu in the entire application that is active. This is ensured by
having a "right-click-trap" sprite as the immediate child , that has
mouseEnabled = false.

The Laszlo app canvas sprite and its children are children of this
'right click trap' sprite.

+ the onmenuopen event on the active contextmenu is forwarded to the
appropriate view's menu , giving the view a chance to dynamically set
items when menu is opened

+ mouseEnabled is once again false by default for views, and is only
set to true for clickable views. This should hopefully help with the
CPU usage problem.

Tests:

test/contextmenu/api.lzx in swf9
test/contextmenu/lpp-6980.lzx in swf9


Files:
M      test/contextmenu/api.lzx
M      test/contextmenu/lpp-6980.lzx
M      WEB-INF/lps/lfc/kernel/swf9/LFCApplication.as
M      WEB-INF/lps/lfc/kernel/swf9/LzSprite.as

Changeset:
http://svn.openlaszlo.org/openlaszlo/patches/20090427-hqm-Q.tar




--
Henry Minsky
Software Architect
[email protected]


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