>
>
> In canvas.construct, set the runtime frame rate high (why 1000?  why not
> 1000000?  or Infinity?), and in canvas.__LZcallInit, set the runtime
> framerate to the actual canvas.framerate.
>

The swf9 docs say " Valid range for the frame rate is from 0.01 to 1000
frames per second."

>
>

Reply via email to