Would
http://www.openlaszlo.org/lps4.4/docs/reference/lz.TrackService.html
be of any help?
On 2009-07-16, at 21:14EDT, Henry Minsky wrote:
I don't believe there is a library API call which tells you a list of
objects whose bounding
box covers a given point.
So perhaps the simplest thing would be to iterate over a list of all
your
playing pieces, and compare the bounds for each one.
On Thu, Jul 16, 2009 at 8:17 PM, cem sonmez <[email protected]>
wrote:
Hi, i want to develop a simple backgammon game in laszlo and need
some
help .
I have 3 files called pul.lzx, table.lzx and application.lzx for now
application.lzx -> is the main file which includes one of pul and
table
class objects. Application file that has <canvas>
table.lzx -> another class that has it's own attributes and
methods. Also
some "pul" objects is being created in this file.
pul.lzx (playing pieces's class definition)->
There is just one "table" object created in the application. And i
create
"pul" objects in "table" class's definition.
So after dragging the "pul (playing piece)" object and when
onmouseup event
sent, I want to know if another "pul" object exists at this
location. I have
the bounds of "pul" objects and need a method which returns the
objects via
using given bounds. Or has anyone can help me how to do this in
another way.
Any idea? waiting for your replies.
Best Regards
--
Cem SONMEZ
--
Henry Minsky
Software Architect
[email protected]