P T Withington wrote:
On 2009-07-22, at 17:46EDT, Max Carlson wrote:
P T Withington wrote:
[[#LPP-5447] DHTML: inputtext and clickable - OpenLaszlo
Jira](http://jira.openlaszlo.org/jira/browse/LPP-5447)
What is the difference between LzInputTextSprite/__setglobalclickable
and LzMouseKernel.setGlobalClickable? In particular, the latter just
turns off the whole click tree by hiding the root of the tree (which
seems should be pretty efficient) and the latter turns off only divs
that have the class `lzclickdiv` by modifying the CSS style rule
associated with that class (which seems might be more expensive).
Why the two different methods?
LzInputTextSprite/__setglobalclickable() is used by inputtexts to
disable clickable. Since inputtexts currently bind into the click div
(see LzInputTextSprite.__show) the clickdiv itself can't be hidden -
or else the inputtext would be hidden also.
Aha! But if we don't reparent the input text (the current proposed
solution), we can dispense with that, and just use the more efficient
mechanism of turning off the tree at the root.
'xactly.
LzMouseKernel.setGlobalClickable() is used by the html tag to disable
the click tree so it doesn't interfere with an iframe's.
Can you explain the purpose of __lastShown, __focusedSprite, and
__lastfocus? I can't follow what these are trying to do.
__lastshown tracks the last inputtext to be shown by __show(), and is
used to hide the currently showing inputtext.
__focusedSprite tracks the last inputtext to be focused, and is used
to work around bugs in firefox's focus management and prevent
spurious/extra onfocus/blur events from being sent.
__lastfocus holds a reference to the last inputtext to be selected -
by select() or setSelection(). It's used as a callback (see
setTimout()) to work around a bug in IE where a field can't be
selected immediately after it's focused.
Complicated, no? Since you're in there, can you please add these
notes as comments? Thanks!
Yes, but I'm thinking some of this will go away if we don't have to
reparent the inputtext element into the click tree. Which makes me
wonder why we were doing that in the first place? Are we going to break
something else by not reparenting?
If I understand correctly, all the show/hide/focus stuff has to do with
the input element not being where it would normally be. If we just
leave it be, will we still need all these?
I'm hoping we won't need them anymore. Let's get the reparenting fix
done, then clean up after that. At this point, they're used in other
places - see LzSprite and LzMouseKernel...
--
Regards,
Max Carlson
OpenLaszlo.org