hmm , lemme check that, I I could have sworn that was working.

On Mon, May 24, 2010 at 7:17 PM, Max Carlson <[email protected]> wrote:
> Not approved.  I don't see the red box around 'vanilla' when I go through
> all the steps and run in non-debug mode on the server, e.g.
> trunk-clean/test/testlzo/main.lzx?lzr=swf10
>
> On 5/23/10 9:58 PM, Henry Minsky wrote:
>>
>> fixed bug with listing of includes files in the lzo, modified test case to
>> cover it
>>
>>
>>
>> Change 20100520-hqm-Q by [email protected] on 2010-05-20 01:30:13 EDT
>>     in /Users/hqm/openlaszlo/trunk
>>     for http://svn.openlaszlo.org/openlaszlo/trunk
>>
>> Summary: make lzo files include platform-specific library object code
>>
>> New Features:
>>
>> Bugs Fixed:
>>
>> Technical Reviewer: ptw
>> QA Reviewer: max
>> Doc Reviewer: (pending)
>>
>> Documentation:
>>
>> Release Notes:
>>
>> Overview:
>>
>> + lzo files are now implemented as zip archives,  and contain optional
>> .swc (flash 10) and .js (dhtml) object code files
>>
>> When targeting swf10 and dhtml, the if the compiler sees the
>> platform-specific entry in the lzo file, it will link
>> against it directly, rather than compiling the lzs script code block from
>> the lzo.
>>
>> + new comand line arg added to lzc, "--lzolibs". Takes a comma
>> separated list of external lzo files to link against when building
>> your own lzo library. This will be needed by the swf10 backend when
>> resolving externals from other swf-10-binary-compiled lzo libs (like maybe
>> the lz components library someday).
>>
>> Details:
>>
>> *** utils/FileUtils.java:
>>
>> makeXMLReaderForFile() needs to understand new zipfile format for lzo
>> files. This scans through and returns the generic LZX file portion of
>> the lib (as opposed to the optional binary-runtime-specific entries)
>>
>>
>> *** /sc/JavascriptGenerator.java:
>>
>> Add a ';' to the end of a block of javascript output, if it does not
>> already have one
>>
>>
>> *** sc/SWF10Compiler.java:
>>
>> Don't generate  application framework boilerplate code if we're just
>> building a library.
>>
>> *** sc/SWF9External.java        (revision 16441)
>>
>> Make compileTranslationUnits() accept optional list of external swc libs
>> to link against
>>
>> *** sc/DHTMLCompiler.java       (revision 16441)
>>
>> Add hook to allow copying raw byte stream to output, so we can insert
>> DHTML-specific precompiled javascript from lzo lib if available.
>>
>> *** compiler/ObjectWriter.java  (working copy)
>>
>> added schemaDone() API, called by compiler when the schema has been
>> computed (all classes
>> have been entered into class map)
>>
>> *** compiler/DHTMLWriter.java   (working copy)
>>
>> If an lzo is being used and is contains a fully-compiled DHTML object
>> file, append that to
>> the compiler output verbatim.
>>
>> *** compiler/CanvasCompiler.java        (working copy)
>> moved code that adds Flash8 LFC to the SWFWriter
>>
>> *** compiler/LibraryWriter.java (working copy)
>> Write out zipfile format archives for lzo libraries.
>>
>> If runtime targets are specified (e.g., "lzc -c --runtimes=swf10,dhtml"),
>> we create ObjectWriters for SWF10 and/or
>> DHTML, so that we compile runtime-specific object code and store it in
>> entries in the lzo. This will speed up compiling/linking lzo's for
>> DHTML and SWF10.
>>
>> Calls to addScript are forwarded to the runtime-specific ObjectWriters
>> if they are present.
>>
>>
>> Tests:
>>
>> ant lztest
>> smokecheck swf10/dhtml
>> amazon in dhtml/swf10
>>
>> test case in test/lzotest: compile the libraries below with these flags
>>
>>   lzc -c --runtime=swf10,dhtml extclass.lzx
>>   lzc -c --runtime=swf10,dhtml libdir/lib1.lzx
>>
>>   ## test compiling a swf10 lzo which subclasses something from an
>> external lzo library
>>   lzc -c --runtime=swf10,dhtml --lzolibs extclass.lzo libdir/lib2.lzx
>>
>>   then compile main app for all runtimes
>>   lzc --runtime=swf8 main.lzx
>>   lzc --runtime=swf10 main.lzx
>>   lzc --runtime=dhtml main.lzx
>>
>>   also compile via the LPS server
>>   http://127.0.0.1:8080/trunk/test/testlzo/main.lzx?lzr=swf10&debug=true
>>   http://127.0.0.1:8080/trunk/test/testlzo/main.lzx?lzr=swf10
>>
>>
>>
>>
>> Files:
>> A       test/testlzo
>> A       test/testlzo/main.lzx
>> A       test/testlzo/extclass.lzx
>> A       test/testlzo/libdir
>> A       test/testlzo/libdir/lib1.lzx
>> A       test/testlzo/libdir/lib2.lzx
>> A       test/testlzo/libdir/myinc.lzx
>> M       WEB-INF/lps/server/src/org/openlaszlo/utils/FileUtils.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/sc/JavascriptGenerator.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/sc/SWF10Compiler.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/sc/SWF9External.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/sc/SWF9Generator.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/sc/DHTMLCompiler.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/sc/Compiler.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/compiler/ObjectWriter.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/compiler/DHTMLWriter.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/compiler/CanvasCompiler.java
>> M
>> WEB-INF/lps/server/src/org/openlaszlo/compiler/ResourceCompiler.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/compiler/SWFWriter.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/compiler/LibraryWriter.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/compiler/FileResolver.java
>> M
>> WEB-INF/lps/server/src/org/openlaszlo/compiler/CompilationEnvironment.java
>> M
>> WEB-INF/lps/server/src/org/openlaszlo/compiler/IntermediateWriter.java
>> M
>> WEB-INF/lps/server/src/org/openlaszlo/compiler/ScriptElementCompiler.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/compiler/Compiler.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/compiler/Main.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/compiler/SWF9Writer.java
>> M       WEB-INF/lps/server/src/org/openlaszlo/compiler/Parser.java
>>
>> Changeset: http://svn.openlaszlo.org/openlaszlo/patches/20100520-hqm-Q.tar
>
> --
> Regards,
> Max Carlson
> OpenLaszlo.org
>



-- 
Henry Minsky
Software Architect
[email protected]

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