On Nov 10, Scott Evans wrote: > Wait! I just figured it out when I wrote a test case. It looks like x > and y values still report back as non-integer values, even though the > player is locking them to pixels. Is that expected behavior? It's a bit > surprising. That's right: pixellock intercedes between the communication between Laszlo and the flash player. It's important to have setAttribute actually set the value you pass it -- especially for animators.
BTW, to pixellock something, it and *all of its parents* need to be pixellocked. A _______________________________________________ Laszlo-user mailing list [email protected] http://www.openlaszlo.org/mailman/listinfo/laszlo-user
