Is it possible for you to compile a very small test case for opening the
audio stream written in straight AS3?

You can compile as as3 file directly to a swf app using the mxmlc command
line compiler which is
in WEB-INF/bin/mxmlc

That might help you identify the issue in the flex compiler, separate from
the LZX compiler.



On Sun, Jun 13, 2010 at 6:27 AM, Michaela Merz <[email protected]> wrote:

>
> Hi Max:
>
> The following version
>
> LPS
>  Version: 5.0.x.0
>  Release: Latest
>  Build: tr...@16702 (16704)
>  Date: 2010-06-12T08:09:07Z
> Application
>  Date: 2010-06-13T10:12:58Z
> Target: swf10
> Runtime: 10.53
> OS: Linux 2.6.31.12-174.2.22.fc12.i686
>
> seems to introduce a completely new bug. No audio at all (with my
> application)
>
> Windows -> Red5 -> Linux -> NO Sound
> Linux-> Red5 -> Windows -> Sound OK
>
> Same source works great on 4.7.1 and 4.7.2
>
> However - I finally discovered, that my previous mentioned problem was
> indeed pilot error on my part. The correct use of the parameters is as
> follows:
>
> <method name="_makeDevice"><![CDATA[
>   var dev = super._makeDevice();
>  // dev is the microphone
>   dev.codec = 'Speex';
>    dev.encodeQuality=6;
>   dev.framesPerPacket=1;
>   dev.rate = 16;
>    dev.soundTransform = this._sound;
>   dev.setUseEchoSuppression(true);
>   ]]>
> </method>
>
> which compiles without errors and/or warnings even with 4.7.2
>
> But even playing around with those parameters does not solve my underlying
> problem - BAD SOUND under Linux - stuttering, distortions - the works. I
> already filed a report via Adobe JIRA. Maybe this problem is even related
> to the 'NO SOUND' problem mentioned above? We'll see.
>
> Just to make sure that it's not my Linux box: Sound works perfect with any
> previous 10.0 Flash environments.
>
> I'll keep you posted.
>
> Michaela
>
>
>


-- 
Henry Minsky
Software Architect
[email protected]

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