Very interesting to see Free Pascal and Lazarus used that way,  
meaning explicitly for generating fun and not just for databases and  
the like.

Can you tell us a little bit about the architecture of GameMaker and  
Runner (if you're permitted to, that is)? It almost sounds as though  
you're generating code for and compiling each new game, or have I  
missed something?

I saw a mention about selecting a language for the next version. I  
hope you (they?) consider staying with Free Pascal and Lazarus.

Thanks.

-Phil

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