Zitat von Andrea Mauri <andrea.mauri...@gmail.com>:

> Yes, but the flickering remains both with DoubleBuffered:= True and
> DoubleBuffered:= False.
> The only difference is that using DoubleBuffered:= True the statusbar
> seems to be repainted faster.

TWinControl.DoubleBuffered can only fix the flickering when repainting the same
(erasing plus painting the same content as the last time).
It can not fix the flickering when the text on the statusbar changes. To fix
this flickering your painting must be in sync with your monitor. See the
vertical sync option for your graphic card.


Mattias

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